Monday 18 February 2013

Gamification goes to work

Deloitte' s annual report for 2013 examines the trends in technology put to business use. Ten topics are selected which have the potential to impact businesses over the next 18 to 24 months. Number seven (7) trend is Gamification. 
 
Based on this report and also on Badgeville's "Five Key Engagement Imperatives" paper the following infographic was developed aiming at informing all the "stakeholders" about gamification in addition to stating its importance as an enterprise tool for changing behavior, increasing engagement and motivating customers and employees.
 
 
Dimitra Zervaki, EMBA, PMP, TTT

Sources: 
 
 













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